Virtual metamorphosis systems

Jun Ohya*

*Corresponding author for this work

Research output: Contribution to journalConference articlepeer-review


ATR Media Integration & Communications Research Laboratories (ATR MIC) are aiming at realizing communication environments in which remotely located people can communicate with each other via a virtual scene. Virtual metamorphosis systems are possible applications of such virtual communication environments. In the virtual metamorphosis system, people can change their forms into any other form in a virtual scene. To realize a virtual metamorphosis system, the facial expressions and body postures of the user who will be 'morphed' need to be estimated in a real-time manner and reproduced in the form, which is normally a computer graphics human model (avatar). We emphasize that facial expressions and body postures should be estimated in a non-contact fashion, more specifically, by computer vision based technologies. This paper introduces two versions of the virtual metamorphosis systems: the Virtual Kabuki system and 'Shall We Dance?' system.

Original languageEnglish
Pages (from-to)VI-64 - VI-69
JournalProceedings of the IEEE International Conference on Systems, Man and Cybernetics
Publication statusPublished - 1999 Dec 1
Externally publishedYes
Event1999 IEEE International Conference on Systems, Man, and Cybernetics 'Human Communication and Cybernetics' - Tokyo, Jpn
Duration: 1999 Oct 121999 Oct 15

ASJC Scopus subject areas

  • Control and Systems Engineering
  • Hardware and Architecture


Dive into the research topics of 'Virtual metamorphosis systems'. Together they form a unique fingerprint.

Cite this