WAR bots: Combining virtual and augmented realities for an immersive and enjoyable gaming experience

Jaryd Urbani, Mohammed Al-Sada, Shubhankar Ranade, Mingshu Zhang, Tatsuo Nakajima

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Abstract

    Despite the popularity of Augmented and Virtual Reality within gaming, the full potential of such technologies is yet to be fully taken advantage of. Thus, we introduce WAR Bots, a cyber-physical game which intends to investigate the use of both Augmented and Virtual Reality within a coherent gaming experience. We present the underlying architecture to realize our approach, and accordingly, implemented our proposed method in a multiplayer game. Finally, we present the future direction of our approach.

    Original languageEnglish
    Title of host publicationEntertainment Computing – ICEC 2017 - 16th IFIP TC 14 International Conference, Proceedings
    PublisherSpringer Verlag
    Pages379-382
    Number of pages4
    Volume10507 LNCS
    ISBN (Print)9783319667140
    DOIs
    Publication statusPublished - 2017
    Event16th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2017 - Tsukuba City, Japan
    Duration: 2017 Sep 182017 Sep 21

    Publication series

    NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
    Volume10507 LNCS
    ISSN (Print)0302-9743
    ISSN (Electronic)1611-3349

    Other

    Other16th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2017
    CountryJapan
    CityTsukuba City
    Period17/9/1817/9/21

    Fingerprint

    Gaming
    Augmented reality
    Augmented Reality
    Virtual Reality
    Virtual reality
    Game
    Experience
    Architecture

    Keywords

    • Augmented reality
    • Mixed reality
    • Virtual reality

    ASJC Scopus subject areas

    • Theoretical Computer Science
    • Computer Science(all)

    Cite this

    Urbani, J., Al-Sada, M., Ranade, S., Zhang, M., & Nakajima, T. (2017). WAR bots: Combining virtual and augmented realities for an immersive and enjoyable gaming experience. In Entertainment Computing – ICEC 2017 - 16th IFIP TC 14 International Conference, Proceedings (Vol. 10507 LNCS, pp. 379-382). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 10507 LNCS). Springer Verlag. https://doi.org/10.1007/978-3-319-66715-7_44

    WAR bots : Combining virtual and augmented realities for an immersive and enjoyable gaming experience. / Urbani, Jaryd; Al-Sada, Mohammed; Ranade, Shubhankar; Zhang, Mingshu; Nakajima, Tatsuo.

    Entertainment Computing – ICEC 2017 - 16th IFIP TC 14 International Conference, Proceedings. Vol. 10507 LNCS Springer Verlag, 2017. p. 379-382 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 10507 LNCS).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Urbani, J, Al-Sada, M, Ranade, S, Zhang, M & Nakajima, T 2017, WAR bots: Combining virtual and augmented realities for an immersive and enjoyable gaming experience. in Entertainment Computing – ICEC 2017 - 16th IFIP TC 14 International Conference, Proceedings. vol. 10507 LNCS, Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), vol. 10507 LNCS, Springer Verlag, pp. 379-382, 16th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2017, Tsukuba City, Japan, 17/9/18. https://doi.org/10.1007/978-3-319-66715-7_44
    Urbani J, Al-Sada M, Ranade S, Zhang M, Nakajima T. WAR bots: Combining virtual and augmented realities for an immersive and enjoyable gaming experience. In Entertainment Computing – ICEC 2017 - 16th IFIP TC 14 International Conference, Proceedings. Vol. 10507 LNCS. Springer Verlag. 2017. p. 379-382. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)). https://doi.org/10.1007/978-3-319-66715-7_44
    Urbani, Jaryd ; Al-Sada, Mohammed ; Ranade, Shubhankar ; Zhang, Mingshu ; Nakajima, Tatsuo. / WAR bots : Combining virtual and augmented realities for an immersive and enjoyable gaming experience. Entertainment Computing – ICEC 2017 - 16th IFIP TC 14 International Conference, Proceedings. Vol. 10507 LNCS Springer Verlag, 2017. pp. 379-382 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)).
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