A gamified tool for motivating developers to remove warnings of bug pattern tools

Satoshi Arai, Kazunori Sakamoto, Hironori Washizaki, Yoshiaki Fukazawa

研究成果: Conference contribution

39 被引用数 (Scopus)

抄録

Static analysis tools such as bug pattern tools are useful to detect bugs early in software development. However, existing tools sometimes yield so many warnings that developers tend to ignore such warnings. To deal with this problem, we propose a gamified tool for motivating developers to remove such warnings. Our tool employs the gamification technique that calculates points by counting removed warnings with respect to each developer and each team. The points give developers feedback and urge them to compete with each other. We confirmed that developers removed about 150% warnings with our tool in comparison with the case where they did not use our tool through an experiment.

本文言語English
ホスト出版物のタイトルProceedings - 2014 6th International Workshop on Empirical Software Engineering in Practice, IWESEP 2014
出版社Institute of Electrical and Electronics Engineers Inc.
ページ37-42
ページ数6
ISBN(電子版)9781479966660
DOI
出版ステータスPublished - 2014 12月 4
イベント2014 6th International Workshop on Empirical Software Engineering in Practice, IWESEP 2014 - Osaka, Japan
継続期間: 2014 11月 122014 11月 13

出版物シリーズ

名前Proceedings - 2014 6th International Workshop on Empirical Software Engineering in Practice, IWESEP 2014

Conference

Conference2014 6th International Workshop on Empirical Software Engineering in Practice, IWESEP 2014
国/地域Japan
CityOsaka
Period14/11/1214/11/13

ASJC Scopus subject areas

  • ソフトウェア

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