A mobile VR input adaptation architecture

Mohammed Al-Sada, Shuma Toyama, Tatsuo Nakajima

    研究成果: Conference contribution

    2 被引用数 (Scopus)

    抄録

    Recently, Mobile Virtual Reality (MVR) enclosures are becoming popular due to feasible price and quality. However, interaction in MVR comprises a number of challenges due to the lack of inputs' availability and variety as well as visual occlusion. Thus, we propose an adaptation architecture which enables the utilization of inputs/outputs, embedded in wearables and mobile devices, to interact with MVR contents in a variety of contexts. Our approach consists of two main aspects, context synchronization among MVR and external devices, and adaptive bindings between MVR interaction events and external device's Inputs/Outputs. To evaluate our approach, we implemented our adaptation architecture within two MVR applications. Initial assessment indicated that visual feedback, familiarity of adapted interaction's, and device's input/output attributes impacted the effectiveness of adaptations. Finally, we discuss our future direction.

    本文言語English
    ホスト出版物のタイトルProccedings of the 10th European Conference on Software Architecture Workshops, ECSAW 2016
    出版社Association for Computing Machinery
    ページ286-287
    ページ数2
    28-November-2016
    ISBN(電子版)9781450347501, 9781450347815
    DOI
    出版ステータスPublished - 2016 11月 28
    イベント13th International Conference on Mobile and Ubiquitous Systems: Computing, Networking and Services, MobiQuitous 2016 - Hiroshima, Japan
    継続期間: 2016 11月 282016 12月 1

    Other

    Other13th International Conference on Mobile and Ubiquitous Systems: Computing, Networking and Services, MobiQuitous 2016
    国/地域Japan
    CityHiroshima
    Period16/11/2816/12/1

    ASJC Scopus subject areas

    • 人間とコンピュータの相互作用
    • コンピュータ ネットワークおよび通信
    • コンピュータ ビジョンおよびパターン認識
    • ソフトウェア

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