A study on the sense of burden and body ownership on virtual slope

Ryo Shimamura, Seita Kayukawa, Takayuki Nakatsuka, Shoki Miyakawa, Shigeo Morishima

研究成果: Conference contribution

抄録

This paper provides insight into the burden when people are walking up and down slopes in a virtual environment (VE) while actually walking on a flat floor in the real environment (RE). In RE, we feel a physical load during walking uphill or downhill. To reproduce such physical load in the VE, we provided visual stimuli to users by changing their step length. In order to investigate how the stimuli affect a sense of burden and body ownership, we performed a user study where participants walked on slopes in the VE. We found that changing the step length has a significant impact on a burden on the user and less correlation between body ownership and step length.

元の言語English
ホスト出版物のタイトル26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings
出版者Institute of Electrical and Electronics Engineers Inc.
ページ1154-1155
ページ数2
ISBN(電子版)9781728113777
DOI
出版物ステータスPublished - 2019 3 1
イベント26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Osaka, Japan
継続期間: 2019 3 232019 3 27

出版物シリーズ

名前26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings

Conference

Conference26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019
Japan
Osaka
期間19/3/2319/3/27

Fingerprint

Virtual reality

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Media Technology

これを引用

Shimamura, R., Kayukawa, S., Nakatsuka, T., Miyakawa, S., & Morishima, S. (2019). A study on the sense of burden and body ownership on virtual slope. : 26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings (pp. 1154-1155). [8797960] (26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings). Institute of Electrical and Electronics Engineers Inc.. https://doi.org/10.1109/VR.2019.8797960

A study on the sense of burden and body ownership on virtual slope. / Shimamura, Ryo; Kayukawa, Seita; Nakatsuka, Takayuki; Miyakawa, Shoki; Morishima, Shigeo.

26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings. Institute of Electrical and Electronics Engineers Inc., 2019. p. 1154-1155 8797960 (26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings).

研究成果: Conference contribution

Shimamura, R, Kayukawa, S, Nakatsuka, T, Miyakawa, S & Morishima, S 2019, A study on the sense of burden and body ownership on virtual slope. : 26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings., 8797960, 26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings, Institute of Electrical and Electronics Engineers Inc., pp. 1154-1155, 26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019, Osaka, Japan, 19/3/23. https://doi.org/10.1109/VR.2019.8797960
Shimamura R, Kayukawa S, Nakatsuka T, Miyakawa S, Morishima S. A study on the sense of burden and body ownership on virtual slope. : 26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings. Institute of Electrical and Electronics Engineers Inc. 2019. p. 1154-1155. 8797960. (26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings). https://doi.org/10.1109/VR.2019.8797960
Shimamura, Ryo ; Kayukawa, Seita ; Nakatsuka, Takayuki ; Miyakawa, Shoki ; Morishima, Shigeo. / A study on the sense of burden and body ownership on virtual slope. 26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings. Institute of Electrical and Electronics Engineers Inc., 2019. pp. 1154-1155 (26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings).
@inproceedings{d5b24414bf0f4c9082812f03c98cbb8d,
title = "A study on the sense of burden and body ownership on virtual slope",
abstract = "This paper provides insight into the burden when people are walking up and down slopes in a virtual environment (VE) while actually walking on a flat floor in the real environment (RE). In RE, we feel a physical load during walking uphill or downhill. To reproduce such physical load in the VE, we provided visual stimuli to users by changing their step length. In order to investigate how the stimuli affect a sense of burden and body ownership, we performed a user study where participants walked on slopes in the VE. We found that changing the step length has a significant impact on a burden on the user and less correlation between body ownership and step length.",
keywords = "Centered computing, Human, Virtual reality",
author = "Ryo Shimamura and Seita Kayukawa and Takayuki Nakatsuka and Shoki Miyakawa and Shigeo Morishima",
year = "2019",
month = "3",
day = "1",
doi = "10.1109/VR.2019.8797960",
language = "English",
series = "26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
pages = "1154--1155",
booktitle = "26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings",

}

TY - GEN

T1 - A study on the sense of burden and body ownership on virtual slope

AU - Shimamura, Ryo

AU - Kayukawa, Seita

AU - Nakatsuka, Takayuki

AU - Miyakawa, Shoki

AU - Morishima, Shigeo

PY - 2019/3/1

Y1 - 2019/3/1

N2 - This paper provides insight into the burden when people are walking up and down slopes in a virtual environment (VE) while actually walking on a flat floor in the real environment (RE). In RE, we feel a physical load during walking uphill or downhill. To reproduce such physical load in the VE, we provided visual stimuli to users by changing their step length. In order to investigate how the stimuli affect a sense of burden and body ownership, we performed a user study where participants walked on slopes in the VE. We found that changing the step length has a significant impact on a burden on the user and less correlation between body ownership and step length.

AB - This paper provides insight into the burden when people are walking up and down slopes in a virtual environment (VE) while actually walking on a flat floor in the real environment (RE). In RE, we feel a physical load during walking uphill or downhill. To reproduce such physical load in the VE, we provided visual stimuli to users by changing their step length. In order to investigate how the stimuli affect a sense of burden and body ownership, we performed a user study where participants walked on slopes in the VE. We found that changing the step length has a significant impact on a burden on the user and less correlation between body ownership and step length.

KW - Centered computing

KW - Human

KW - Virtual reality

UR - http://www.scopus.com/inward/record.url?scp=85071853925&partnerID=8YFLogxK

UR - http://www.scopus.com/inward/citedby.url?scp=85071853925&partnerID=8YFLogxK

U2 - 10.1109/VR.2019.8797960

DO - 10.1109/VR.2019.8797960

M3 - Conference contribution

AN - SCOPUS:85071853925

T3 - 26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings

SP - 1154

EP - 1155

BT - 26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings

PB - Institute of Electrical and Electronics Engineers Inc.

ER -