@inproceedings{93ecf77cc56a4cf99855382f5749c168,
title = "Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children",
abstract = "We have been running children{\textquoteright}s play and learning camps since 2011, but we are withholding physical gathering after 2020 during the COVID-19 pandemic. The problem with online videoconference camps is that it is difficult to design activities that encourage children to move spontaneously and engage with the world around them. Starting in 2021, we have launched a series of VR (virtual reality) camps with each camp aiming for the construction of a VR world. We believe that by having the children actively involved in the creation of the 3D objects that make up the worlds and in game design, we are fostering a sense of efficacy that allows them to actively work on the world surrounding them and change it. In this paper, we summarize our attempts, especially our experience of constructing a VR world with children in which the immune system of the human body is turned into a serious game.",
keywords = "Active learning, Serious game, Virtual reality",
author = "Kenji Saito and Kayo Kobayashi and Hirotsugu Ikeya and Naoki Yoshioka and Suzuna Shibasaki and Asuka Takahashi and Atsuki Hashimoto and Yuma Kawanobe and Waki Takekoshi and Asuto Mano and Tomoyasu Hirano",
note = "Funding Information: This work was partially supported by Palsystem Kanagawa and Palsystem Insurance Consumers{\textquoteright} Co-operative Federation, especially for distribution of Quest 2 VR headsets to the children. We would also like to thank Public Technology Design Consortium, Keio Research Institute at SFC, Keio University, for long support for our camps. Publisher Copyright: {\textcopyright} 2022, The Author(s), under exclusive license to Springer Nature Switzerland AG.; 8th Joint International Conference on Serious Games, JCSG 2022 ; Conference date: 22-09-2022 Through 23-09-2022",
year = "2022",
doi = "10.1007/978-3-031-15325-9_4",
language = "English",
isbn = "9783031153242",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
publisher = "Springer Science and Business Media Deutschland GmbH",
pages = "39--45",
editor = "Heinrich S{\"o}bke and Pia Spangenberger and Philipp M{\"u}ller and Stefan G{\"o}bel",
booktitle = "Serious Games - Joint International Conference, JCSG 2022, Proceedings",
}