An empirical study of bringing audience into the movie

Tao Lin*, Akinobu Maejima, Shigeo Morishima

*この研究の対応する著者

研究成果: Conference contribution

3 被引用数 (Scopus)

抄録

In this paper we first present an audience-participating movie experience DIM, in which the photo-realistic 3D virtual actor of audience is constructed by computer graphic technologies, and then evaluate the effects of DIM on audience experience using physiological and subjective methods. The empirical results suggest that the participation of virtual actors causes increased subjective sense of presence and engagement, and more intensive emotional responses as compared to traditional movie form; interestingly, there also significantly different physiological responses caused by the participation of virtual actors, objectively indicating the improvement of interaction between audience and movie.

本文言語English
ホスト出版物のタイトルSmart Graphics - 9th International Symposium, SG 2008, Proceedings
ページ70-81
ページ数12
DOI
出版ステータスPublished - 2008 9 22
イベント9th International Symposium on Smart Graphics, SG 2008 - Rennes, France
継続期間: 2008 8 272008 8 29

出版物シリーズ

名前Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
5166 LNCS
ISSN(印刷版)0302-9743
ISSN(電子版)1611-3349

Conference

Conference9th International Symposium on Smart Graphics, SG 2008
国/地域France
CityRennes
Period08/8/2708/8/29

ASJC Scopus subject areas

  • 理論的コンピュータサイエンス
  • コンピュータ サイエンス(全般)

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