An interactive design system for pop-up cards with a physical simulation

Satoshi Iizuka*, Yuki Endo, Jun Mitani, Yoshihiro Kanamori, Yukio Fukui

*この研究の対応する著者

研究成果: Article査読

17 被引用数 (Scopus)

抄録

We present an interactive system that allows users to design original pop-up cards. A pop-up card is an interesting form of papercraft consisting of folded paper that forms a three-dimensional structure when opened. However, it is very difficult for the average person to design pop-up cards from scratch because it is necessary to understand the mechanism and determine the positions of objects so that pop-up parts do not collide with each other or protrude from the card. In the proposed system, the user interactively sets and edits primitives that are predefined in the system. The system simulates folding and opening of the pop-up card using a mass-spring model that can simply simulate the physical movement of the card. This simulation detects collisions and protrusions and illustrates the movement of the pop-up card. The results of the present study reveal that the user can design a wide range of pop-up cards using the proposed system.

本文言語English
ページ(範囲)605-612
ページ数8
ジャーナルVisual Computer
27
6-8
DOI
出版ステータスPublished - 2011
外部発表はい

ASJC Scopus subject areas

  • ソフトウェア
  • 教育
  • 人間とコンピュータの相互作用
  • コンピュータ ビジョンおよびパターン認識
  • コンピュータ サイエンスの応用
  • コンピュータ グラフィックスおよびコンピュータ支援設計

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