Analysis of expressing audiences in a Cyber-theater

Kang DongWan*, Kay Huang, Jun Ohya

*この研究の対応する著者

研究成果: Conference contribution

抄録

This paper studies how audiences should be expressed in a Cyber- theater, in which remotely located persons can direct plays as directors, perform as performers and/or see the performances as audiences through a networked virtual environment. It is noted that the audience effect has been widely acknowledged in the real-world theater: that is, the audience reaction has a significant effect on the acting of player and performance of the play itself. However, only a few works relevant to audiences in the Cyber Theater can be seen. This paper studies whether the audience effect exists also in the Cyber-theater. By constructing a system in which two actors are displayed a remotely located audience's avatar in which the audience can display his/her emotional actions, we clarified that interactions between the actors and audience are effective.

本文言語English
ホスト出版物のタイトルIEEE International Conference on Multimedia and Expo, ICME 2005
ページ727-730
ページ数4
DOI
出版ステータスPublished - 2005
イベントIEEE International Conference on Multimedia and Expo, ICME 2005 - Amsterdam, Netherlands
継続期間: 2005 7 62005 7 8

出版物シリーズ

名前IEEE International Conference on Multimedia and Expo, ICME 2005
2005

Conference

ConferenceIEEE International Conference on Multimedia and Expo, ICME 2005
国/地域Netherlands
CityAmsterdam
Period05/7/605/7/8

ASJC Scopus subject areas

  • 工学(全般)

フィンガープリント

「Analysis of expressing audiences in a Cyber-theater」の研究トピックを掘り下げます。これらがまとまってユニークなフィンガープリントを構成します。

引用スタイル