抄録
Although different programming environments have been developed to teach programming to beginners, the programming environment most suitable for introductory education is unknown in terms of the programming method such as text or visual. This study applies programming learning using a digital game, Minecraft, to compare the learning effect of textbased and visual-based programming in the LUA programming environment provided by a Minecraft extension. Both methods have certain learning effects, but visual-based programming has more significance than text-based programming on the attitude toward programming, indicating that visual-based programming is superior to text-based programming in introductory education.
本文言語 | English |
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ホスト出版物のタイトル | 2016 IEEE 8th International Conference on Engineering Education: Enhancing Engineering Education Through Academia-Industry Collaboration, ICEED 2016 |
出版社 | Institute of Electrical and Electronics Engineers Inc. |
ページ | 208-213 |
ページ数 | 6 |
ISBN(電子版) | 9781509015955 |
DOI | |
出版ステータス | Published - 2017 2月 14 |
イベント | 8th IEEE International Conference on Engineering Education, ICEED 2016 - Kuala Lumpur, Malaysia 継続期間: 2016 12月 7 → 2016 12月 8 |
Other
Other | 8th IEEE International Conference on Engineering Education, ICEED 2016 |
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国/地域 | Malaysia |
City | Kuala Lumpur |
Period | 16/12/7 → 16/12/8 |
ASJC Scopus subject areas
- 教育
- 工学(その他)