B2b-swipe: Swipe gesture for rectangular smartwatches from a bezel to a bezel

Yuki Kubo, Buntarou Shizuki, Jiro Tanaka

研究成果: Conference contribution

22 被引用数 (Scopus)

抄録

We present B2B-Swipe, a single-finger swipe gesture for a rectangular smartwatch that starts at a bezel and ends at a bezel to enrich input vocabulary. There are 16 possible B2B-Swipes because a rectangular smartwatch has four bezels. Moreover, B2B-Swipe can be implemented with a single-touch screen with no additional hardware. Our study shows that B2B-Swipe can co-exist with Bezel Swipe and Flick, with an error rate of 3.7% under the sighted condition and 8.0% under the eyes-free condition. Furthermore, B2B-Swipe is potentially accurate (i.e., the error rates were 0% and 0.6% under the sighted and eyes-free conditions) if the system uses only B2B-Swipes for touch gestures.

本文言語English
ホスト出版物のタイトルCHI 2016 - Proceedings, 34th Annual CHI Conference on Human Factors in Computing Systems
出版社Association for Computing Machinery
ページ3852-3856
ページ数5
ISBN(電子版)9781450333627
DOI
出版ステータスPublished - 2016 5 7
外部発表はい
イベント34th Annual Conference on Human Factors in Computing Systems, CHI 2016 - San Jose, United States
継続期間: 2016 5 72016 5 12

Other

Other34th Annual Conference on Human Factors in Computing Systems, CHI 2016
国/地域United States
CitySan Jose
Period16/5/716/5/12

ASJC Scopus subject areas

  • 人間とコンピュータの相互作用
  • コンピュータ グラフィックスおよびコンピュータ支援設計
  • ソフトウェア

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