Characteristic gait animation synthesis from single view silhouette

Shinsuke Nakamurai, Masashi Shiraishi, Shigeo Morishima, Mayu Okumura, Yasushi Makihara, Yasushi Yagi

研究成果: Paper

1 引用 (Scopus)

抜粋

Characteristics of human motion, such as walking, running or jumping vary from person to person. Differences in human motion enable people to identify oneself or a friend. However, it is challenging to generate animation where individual characters exhibit characteristic motion using computer graphics. Our goal is to construct a system that synthesizes characteristic gait animation automatically. As a result, when crowd animation is generated for instance, the motion with the variation can be made using our system. In our system, we first acquire a silhouette image as input data using a video camera. Second, we extract gait feature from single view silhouette. Finally we automatically synthesize 3D gait animation using the method blending a small number of motion data [KOVAR, L et al 2003].This blending weight is estimated using the gait feature automatically.

元の言語English
出版物ステータスPublished - 2009
イベントSIGGRAPH 2009: Posters, SIGGRAPH '09 - New Orleans, LA, United States
継続期間: 2009 8 32009 8 7

Conference

ConferenceSIGGRAPH 2009: Posters, SIGGRAPH '09
United States
New Orleans, LA
期間09/8/309/8/7

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Human-Computer Interaction
  • Software

フィンガープリント Characteristic gait animation synthesis from single view silhouette' の研究トピックを掘り下げます。これらはともに一意のフィンガープリントを構成します。

  • これを引用

    Nakamurai, S., Shiraishi, M., Morishima, S., Okumura, M., Makihara, Y., & Yagi, Y. (2009). Characteristic gait animation synthesis from single view silhouette. 論文発表場所 SIGGRAPH 2009: Posters, SIGGRAPH '09, New Orleans, LA, United States.