Characteristic gait animation synthesis from single view silhouette

Shinsuke Nakamurai*, Masashi Shiraishi, Shigeo Morishima, Mayu Okumura, Yasushi Makihara, Yasushi Yagi

*この研究の対応する著者

研究成果査読

1 被引用数 (Scopus)

抄録

Characteristics of human motion, such as walking, running or jumping vary from person to person. Differences in human motion enable people to identify oneself or a friend. However, it is challenging to generate animation where individual characters exhibit characteristic motion using computer graphics. Our goal is to construct a system that synthesizes characteristic gait animation automatically. As a result, when crowd animation is generated for instance, the motion with the variation can be made using our system. In our system, we first acquire a silhouette image as input data using a video camera. Second, we extract gait feature from single view silhouette. Finally we automatically synthesize 3D gait animation using the method blending a small number of motion data [KOVAR, L et al 2003].This blending weight is estimated using the gait feature automatically.

本文言語English
出版ステータスPublished - 2009
イベントSIGGRAPH 2009: Posters, SIGGRAPH '09 - New Orleans, LA, United States
継続期間: 2009 8 32009 8 7

Conference

ConferenceSIGGRAPH 2009: Posters, SIGGRAPH '09
国/地域United States
CityNew Orleans, LA
Period09/8/309/8/7

ASJC Scopus subject areas

  • コンピュータ グラフィックスおよびコンピュータ支援設計
  • 人間とコンピュータの相互作用
  • ソフトウェア

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