Cognitive requirements for hawk-dove games: A functional analysis for evolutionary design

Tomonori Morikawa*, James E. Hanley, John Orbell

*この研究の対応する著者

研究成果: Article査読

9 被引用数 (Scopus)

抄録

Like other social animals, humans play adaptively important games, and current evolutionary theory predicts special-purpose, domain-specific cognitive mechanisms for playing such games. We offer a functional analysis of the information requirements for successfully playing one important social game, the "hawk-dove" conflict-of-interest game, developing new graphic conventions for doing so. In particular, we address the orders of recognition necessary for successfully playing such games, showing that there are adaptive advantages of capacities for first, second, third, and fourth such orders, but no more. We suggest that first-order recognition is not only the most basic in analytic terms but is likely to have been the first to evolve, with subsequent orders added later in evolution.

本文言語English
ページ(範囲)3-12
ページ数10
ジャーナルPolitics and the Life Sciences
21
1
DOI
出版ステータスPublished - 2002 3

ASJC Scopus subject areas

  • 社会学および政治科学
  • 社会科学(その他)
  • 行政

フィンガープリント

「Cognitive requirements for hawk-dove games: A functional analysis for evolutionary design」の研究トピックを掘り下げます。これらがまとまってユニークなフィンガープリントを構成します。

引用スタイル