Comparison Experiment of Learning State Between Visual Programming Language and Text Programming Language

Katsuyuki Umezawa, Yutaka Ishii, Makoto Nakazawa, Michiko Nakano, Manabu Kobayashi, Shigeichi Hirasawa

研究成果: Conference contribution

抄録

Recently, visual programming languages such as Scratch have been popular among novice programmers. Afterward, they employ text-based programming languages such as C and Java. Nevertheless, there are significant barriers between visual and text-based languages. Thus, it is important to establish a seamless transition from visual to text-based languages. In this study, we clarify the difference in the learning process between visual language and text-based language by measuring brain waves. Specifically, experiments will be conducted to solve problems with various difficulty levels for learning visual and text-based languages. The brain waves will be measured, and the values of β/α will be evaluated. Results show that the values of β/α when solving difficult problems increased in the text-based language, but not in the visual language. This suggests that beginners may be thinking differently in the learning process of visual and text-based languages.

本文言語English
ホスト出版物のタイトルTALE 2021 - IEEE International Conference on Engineering, Technology and Education, Proceedings
出版社Institute of Electrical and Electronics Engineers Inc.
ページ729-733
ページ数5
ISBN(電子版)9781665436878
DOI
出版ステータスPublished - 2021
イベント2021 IEEE International Conference on Engineering, Technology and Education, TALE 2021 - Wuhan, China
継続期間: 2021 12月 52021 12月 8

出版物シリーズ

名前TALE 2021 - IEEE International Conference on Engineering, Technology and Education, Proceedings

Conference

Conference2021 IEEE International Conference on Engineering, Technology and Education, TALE 2021
国/地域China
CityWuhan
Period21/12/521/12/8

ASJC Scopus subject areas

  • コンピュータ サイエンスの応用
  • 工学(その他)
  • メディア記述
  • 教育

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