@inproceedings{713532ef5ca94b929f86f2633148125c,
title = "Computational community: A procedural approach for guiding collective human behavior towards achieving a flourished society",
abstract = "In this paper, we propose a procedural framework to design collective human behavior for overcoming serious social problems, such as environmental sustainability and human well-being. The framework integrates respective persuasive services installed in urban cities for pervasively guiding people{\textquoteright}s behavior towards achieving a sustainable and flourished society. Each persuasive service manages a small piece of human behavior. Each persuasive service is represented as a basic block in our framework; the basic block specifies how to change a piece of an aspect of people{\textquoteright}s daily behavior. A service designer connects these basic blocks and coordinates them procedurally by developing a program using mobile phones. The approach enables persuasive services that are pervasively and seamlessly embedded into our daily lives to continuously guide people{\textquoteright}s behavior towards ideal sustainable human behavior.",
keywords = "Collective human behavior, Crowdsourcing, Human well-being, Procedurality, Semiotic meaning of the real world",
author = "Kota Gushima and Tatsuya Aikawa and Mizuki Sakamoto and Tatsuo Nakajima",
year = "2016",
doi = "10.1007/978-3-319-39862-4_38",
language = "English",
isbn = "9783319398617",
volume = "9749",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
publisher = "Springer Verlag",
pages = "417--428",
booktitle = "Distributed, Ambient and Pervasive Interactions - 4th International Conference, DAPI 2016 and Held as Part of HCI International 2016 Toronto, ON, Canada, July 17–22, 2016, Proceedings",
address = "Germany",
note = "18th International Conference on Human-Computer Interaction, HCI International 2016 ; Conference date: 17-07-2016 Through 22-07-2016",
}