Computer vision based recognition of interactions between human body and object

Masumi Kobana*, Jun Ohya

*この研究の対応する著者

研究成果: Conference contribution

抄録

This paper proposes a computer vision based method that recognizes interactions between human body and object. In two successive frames in a video sequence, our function based contour analysis method checks whether the silhouettes of the human body and object overlap. If they do not overlap, our method judges that the human body and object does not interact. If the two silhouettes overlap, our method checks whether the motion vectors obtained from the areas for the human body and object coincide. If they coincide, our method judges that the human body and object are interacting. Some experimental results show the effectiveness of the proposed method.

本文言語English
ホスト出版物のタイトルEntertainment Computing
ホスト出版物のサブタイトルTechnologies and Applications - IFlP 1st International Workshop on Entertainment Computing, IWEC 2002
出版社Springer New York LLC
ページ173-180
ページ数8
ISBN(印刷版)9781475751536
出版ステータスPublished - 2003 1 1
イベントIFIP 1st International Workshop on Entertainment Computing, IWEC 2002 - Makuhari, Japan
継続期間: 2002 5 142002 5 17

出版物シリーズ

名前IFIP Advances in Information and Communication Technology
112
ISSN(印刷版)1868-4238

Conference

ConferenceIFIP 1st International Workshop on Entertainment Computing, IWEC 2002
国/地域Japan
CityMakuhari
Period02/5/1402/5/17

ASJC Scopus subject areas

  • 情報システム
  • コンピュータ ネットワークおよび通信
  • 情報システムおよび情報管理

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