抄録
In this study, we propose a method to construct a system based on a legacy socio-environmental simulator which enables to design more realistic interaction models in socio-environmetal simulations. First, to provide a computational model suitable for agent interactions, an interaction layer is constructed and connected from outside of a legacy socio-environmental simulator. Next, to configure the agents interacting ability, connection description for controlling the flow of information in the connection area is provided. As a concrete example, we realized an interaction layer by Q which is a scenario description language and connected it to CORMAS, a socio-envirionmental simulator. Finally, we discuss the capability of our method, using the system, in the Fire-Fighter domain.
寄稿の翻訳タイトル | Construction of interaction layer on socio-environmental simulation |
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本文言語 | Japanese |
ページ(範囲) | 28-35 |
ページ数 | 8 |
ジャーナル | Transactions of the Japanese Society for Artificial Intelligence |
巻 | 21 |
号 | 1 |
DOI | |
出版ステータス | Published - 2006 |
外部発表 | はい |
Keywords
- Agent interaction
- Agent programming languages and environments
- Multiagent-based simulation
ASJC Scopus subject areas
- ソフトウェア
- 人工知能