Creating fluid animation from a single image using video database

Makoto Okabey, Ken Anjyoz, Rikio Onai

研究成果: Article

20 引用 (Scopus)

抄録

We present a method for synthesizing fluid animation from a single image, using a fluid video database. The user inputs a target painting or photograph of a fluid scene along with its alpha matte that extracts the fluid region of interest in the scene. Our approach allows the user to generate a fluid animation from the input image and to enter a few additional commands about fluid orientation or speed. Employing the database of fluid examples, the core algorithm in our method then automatically assigns fluid videos for each part of the target image. Our method can therefore deal with various paintings and photographs of a river, waterfall, fire, and smoke. The resulting animations demonstrate that our method is more powerful and efficient than our prior work.

元の言語English
ページ(範囲)1973-1982
ページ数10
ジャーナルComputer Graphics Forum
30
発行部数7
DOI
出版物ステータスPublished - 2014
外部発表Yes

Fingerprint

Animation
Fluids
Painting
Smoke
Fires
Rivers

ASJC Scopus subject areas

  • Computer Networks and Communications

これを引用

Creating fluid animation from a single image using video database. / Okabey, Makoto; Anjyoz, Ken; Onai, Rikio.

:: Computer Graphics Forum, 巻 30, 番号 7, 2014, p. 1973-1982.

研究成果: Article

Okabey, Makoto ; Anjyoz, Ken ; Onai, Rikio. / Creating fluid animation from a single image using video database. :: Computer Graphics Forum. 2014 ; 巻 30, 番号 7. pp. 1973-1982.
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