Data unification on a dataflow visual language for Vjing

Atsutomo Kobayashi*, Buntarou Shizuki, Jiro Tanaka

*この研究の対応する著者

研究成果: Conference contribution

抄録

We have been developing ImproV, a datafiow visual language system for VJing, which is a form of live performance involving simultaneous manipulation of imagery. The dataflow of ImproV represents a processing flow of video data and video effects that are familiar to performers. ImproV is designed to construct a combination of several video effects on the fly, enabling performers to create new video effects while VJing. We previously conducted a user study for the first prototype of this system. The results show that two data types of dataflow confuse performers and that connecting nodes is time consuming. Therefore, we unified the data types into a single type called Video to simplify dataflow and developed adjustment knobs to reduce the frequency of node connecting.

The Video type, which is a sequence of images, is used to represent not only processing the target video but also parameters of video effects such as radius of blur and distance of translation. An adjustment knob on the input port is a new dataflow editing user interface for adjusting an effect parameter or opacity of a video fllowing through the dataflow. In ImproV, all input ports on all nodes have an adjustment knob. These adjustment knobs allow performers to quickly fade video and adjust parameters.

本文言語English
ホスト出版物のタイトルProceedings
ホスト出版物のサブタイトルDMS 2011 - 17th International Conference on Distributed Multimedia Systems
出版社Knowledge Systems Institute Graduate School
ページ268-273
ページ数6
ISBN(電子版)1891706306
出版ステータスPublished - 2011
外部発表はい
イベント17th International Conference on Distributed Multimedia Systems, DMS 2011 - Florence, Italy
継続期間: 2011 8月 182011 8月 20

出版物シリーズ

名前Proceedings: DMS 2011 - 17th International Conference on Distributed Multimedia Systems

Other

Other17th International Conference on Distributed Multimedia Systems, DMS 2011
国/地域Italy
CityFlorence
Period11/8/1811/8/20

ASJC Scopus subject areas

  • コンピュータ グラフィックスおよびコンピュータ支援設計
  • 人間とコンピュータの相互作用
  • ソフトウェア

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