Effects of binocular parallax in 360-degree VR images on viewing behavior

Yoshihiro Banchi, Keisuke Yoshikawa, Takashi Kawai

研究成果査読

抄録

The purpose of this research is to clarify the effects of binocular parallax in 360-degree images. Specifically, we measured and analyzed gazes during viewing stimuli for 60 seconds with different parallax distributions. The parallax distributions were four types of all 2D / all 3D / left and right 3D / front and back 3D. From the results, it was suggested that disparity distributions changed the viewing behavior with the passage of time, and even if parallax is added to a part of the image, the subjective stereoscopic effect increased. From these facts, it is suggested that there is effective 3D representation in the 360-degree images.

本文言語English
ジャーナルIS and T International Symposium on Electronic Imaging Science and Technology
2019
3
DOI
出版ステータスPublished - 2019 1 13
イベント30th Stereoscopic Displays and Applications Conference, SD and A 2019 - Burlingame, United States
継続期間: 2019 1 132019 1 17

ASJC Scopus subject areas

  • コンピュータ グラフィックスおよびコンピュータ支援設計
  • コンピュータ サイエンスの応用
  • 人間とコンピュータの相互作用
  • ソフトウェア
  • 電子工学および電気工学
  • 原子分子物理学および光学

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