Effects of synchronous motion and spatial alignment on animacy perception

Kohske Takahashi, Katsumi Watanabe

    研究成果: Conference contribution

    抄録

    Human visual system extracts or creates various rich information from low-level visual features. Animacy perception, where an obviously non-animate object elicits to us a feeling that the object is animate, is also susceptible to motion trajectory. For example, a simple dot, when moving with the random trajectory based on 1/f fluctuation, provide a vivid sensation of animacy. Recently, we found that perceived animacy from a randomly moving dot was drastically decreased by the presence of other dots that made synchronous motion with the target dot. However, in our previous study, the synchronous motion accompanied the spatial alignment, and hence it is unclear whether the synchronous motion per se or the spatial alignment is responsible for the modulation of animacy perception. The present study investigated the effects of these two factors by manipulating the spatial alignment independently from the motion synchrony. Consequently, we found that the reduction of perceived animacy from both spatially aligned as well as spatially misaligned synchronous motion, wherein the magnitudes of animacy reduction were quantitatively comparable. These results suggested that the synchronous motion is primal factor to reduce the perceived animacy, whereas the effect of spatial alignment was negligible.

    本文言語English
    ホスト出版物のタイトル2016 8th International Conference on Knowledge and Smart Technology, KST 2016
    出版社Institute of Electrical and Electronics Engineers Inc.
    ページ261-264
    ページ数4
    ISBN(印刷版)9781467381376
    DOI
    出版ステータスPublished - 2016 3 23
    イベント8th International Conference on Knowledge and Smart Technology, KST 2016 - Chiangmai, Thailand
    継続期間: 2016 2 32016 2 6

    Other

    Other8th International Conference on Knowledge and Smart Technology, KST 2016
    CountryThailand
    CityChiangmai
    Period16/2/316/2/6

    ASJC Scopus subject areas

    • Computer Science Applications
    • Health Informatics
    • Computer Networks and Communications
    • Education
    • Artificial Intelligence

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