抄録
An efficient simulation/optimization approach is presented for finding a dynamic dispatching priority in a static job shop environment under the presence of multiple identical jobs. The key ingredients of the proposed approach are (1) an efficient processing-time-based dispatching rule, (2) simulation of a job shop, and (3) a mechanism to `fake' (or modify) job processing times based on the information of job slack obtained from simulation. The paper presents an overall approach to fake processing times, and also identifies alternative strategies for algorithm design. Experimental results of the proposed approach yield a dispatching priority with more than 10% better due date performance than the priority generated by a good processing-time-based dispatching rule in roughly 20 simulation runs.
本文言語 | English |
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ホスト出版物のタイトル | Winter Simulation Conference Proceedings |
編集者 | S. Andradottir, K.J. Healy, D.H. Withers, B.L. Nelson |
出版社 | IEEE |
ページ | 872-879 |
ページ数 | 8 |
出版ステータス | Published - 1997 |
イベント | Proceedings of the 1997 Winter Simulation Conference - Atlanta, GA, USA 継続期間: 1997 12月 7 → 1997 12月 10 |
Other
Other | Proceedings of the 1997 Winter Simulation Conference |
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City | Atlanta, GA, USA |
Period | 97/12/7 → 97/12/10 |
ASJC Scopus subject areas
- 化学的な安全衛生
- ソフトウェア
- 安全性、リスク、信頼性、品質管理
- 応用数学
- モデリングとシミュレーション