Empathy for Max (preliminary project report)

Christian Backer, Mitsuru Ishizuka, Helmut Prendinger, Ipke Wachsmuth

研究成果: Conference contribution

6 被引用数 (Scopus)

抄録

This paper first describes two independently conducted research strands on affective human-computer interaction: one on an emotion simulation system for an expressive 3D humanoid agent called Max, which was designed at the University of Bielefeld [8, 2]; the other one on a real-time system for empathic (agent) feedback that is based on human emotional states derived from physiological information, and developed at the University of Tokyo and the National Institute of Informatics [15]. Then, the integration of both systems is suggested for the purpose of realizing a highly believable agent with empathic qualities.

本文言語English
ホスト出版物のタイトルProceedings of the 2005 International Conference on Active Media Technology, AMT 2005
ページ541-545
ページ数5
2005
DOI
出版ステータスPublished - 2005
外部発表はい
イベント2005 International Conference on Active Media Technology, AMT 2005 - Kagawa
継続期間: 2005 5 192005 5 21

Other

Other2005 International Conference on Active Media Technology, AMT 2005
CityKagawa
Period05/5/1905/5/21

ASJC Scopus subject areas

  • Engineering(all)

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