Estimate of the appropriate iteration length in agile development by conducting simulation

Ryushi Shiohama*, Hironori Washizaki, Shin Kuboaki, Kazunori Sakamoto, Yoshiaki Fukazawa

*この研究の対応する著者

研究成果: Conference contribution

3 被引用数 (Scopus)

抄録

Agile development refers to the group of software development methodologies based on an iterative and incremental process model. It divides the development period into short time frames called iterations and uses a body of knowledge obtained from past experience called practice to ensure agile software development Although the iteration length is an important factor in agile development however it has so far been decided by the qualitatively and it has been reported that projects with an inappropriate iteration length tends to be failed. We thus propose a new methodology for estimating an appropriate iteration length through the conduct on of a simulation based on project constraints. In this paper we first, propose a method of calculating an appropriate iteration length for a particular project to promote the easy use of agile development. Second, the relationship between the iteration length and project constraints was investigated by varying the parameters to create diverse situations.

本文言語English
ホスト出版物のタイトルProceedings - 2012 Agile Conference, Agile 2012
ページ41-50
ページ数10
DOI
出版ステータスPublished - 2012 11 7
イベント2012 Agile Conference, Agile 2012 - Dallas, TX, United States
継続期間: 2012 8 132012 8 17

出版物シリーズ

名前Proceedings - 2012 Agile Conference, Agile 2012

Conference

Conference2012 Agile Conference, Agile 2012
国/地域United States
CityDallas, TX
Period12/8/1312/8/17

ASJC Scopus subject areas

  • 情報システム
  • 情報システムおよび情報管理

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