Fade-in Pixel: A Selective and Gradual Real-World Pixelization Filter

Jin Himeno, Tomohiro Yokota, Tomoko Hashida

研究成果: Conference contribution

1 被引用数 (Scopus)

抄録

Our goal is to explore novel techniques for blurring real-world objects with a physical filter that changes their appearance and naturally induces a line of sight. To reach this goal, we have developed a system, called "Fade-in Pixel", that enables real-world objects to be pixelized gradually and selectively. We realized this gradual and selective pixelization by using 3D printing a transparent lens array filter and controlling the filling and discharging of transparent liquid having the same refractive index as that of the transparent resin. The result is that objects in the real world appear pixelized when the liquid is discharged and appear clear when the liquid is filled. This paper describes the motivation for this study, along with the design, implementation, and interactive applications of Fade-in Pixel.

本文言語English
ホスト出版物のタイトルISS 2018 - Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces
出版社Association for Computing Machinery, Inc
ページ237-242
ページ数6
ISBN(電子版)9781450356947
DOI
出版ステータスPublished - 2018 11 19
イベント13th ACM International Conference on Interactive Surfaces and Spaces, ISS 2018 - Tokyo, Japan
継続期間: 2018 11 252018 11 28

出版物シリーズ

名前ISS 2018 - Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces

Other

Other13th ACM International Conference on Interactive Surfaces and Spaces, ISS 2018
国/地域Japan
CityTokyo
Period18/11/2518/11/28

ASJC Scopus subject areas

  • ハードウェアとアーキテクチャ
  • 情報システム
  • 人間とコンピュータの相互作用

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