@article{6808b707e4ef48ac91bc5e87a1b0ef02,
title = "Generating Digital Painting Lighting Effects via RGB-space Geometry",
abstract = "We present an algorithm to generate digital painting lighting effects from a single image. Our algorithm is based on a key observation: Artists use many overlapping strokes to paint lighting effects, i.e., pixels with dense stroke history tend to gather more illumination strokes. Based on this observation, we design an algorithm to both estimate the density of strokes in a digital painting using color geometry and then generate novel lighting effects by mimicking artists' coarse-to-fine workflow. Coarse lighting effects are first generated using a wave transform and then retouched according to the stroke density of the original illustrations into usable lighting effects. Our algorithm is content-aware, with generated lighting effects naturally adapting to image structures, and can be used as an interactive tool to simplify current labor-intensive workflows for generating lighting effects for digital and matte paintings. In addition, our algorithm can also produce usable lighting effects for photographs or three-dimensional rendered images. We evaluate our approach with both an in-depth qualitative and a quantitative analysis that includes a perceptual user study. Results show that our proposed approach is not only able to produce favorable lighting effects with respect to existing approaches, but also that it is able to significantly reduce the needed interaction time. ",
keywords = "Relighting, color, convex hull",
author = "Lvmin Zhang and Edgar Simo-Serra and Yi Ji and Chunping Liu",
note = "Funding Information: This work is supported by National Natural Science Foundation of China (61972059, 61773272), The Natural Science Foundation of the Jiangsu Higher Education Institutions of China (19KJA230001), Suzhou Technology Development Plan (Key Industry Technology Innovation-Prospective Application Research Project SYG201807), Key Laboratory of Symbolic Computation and Knowledge Engineering of Ministry of Education, Jilin University (93K172016K08), the Priority Academic Program Development of Jiangsu Higher Education Institutions. This work is also supported by JST PRESTO (Simo-Serra, Grant Number: JPMJPR1756). Authors{\textquoteright} addresses: L. Zhang, Soochow University/Style2Paints, China; email: 1530805045@stu.suda.edu.cn; E. Simo-Serra, Waseda University/JST PRESTO, Japan; email: ess@waseda.jp; Y. Ji and C. Liu, Soochow University, China; emails: {jiyi, cpliu}@suda.edu.cn. Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from permissions@acm.org. {\textcopyright} 2020 Association for Computing Machinery. 0730-0301/2020/02-ART13 $15.00 https://doi.org/10.1145/3372176 Publisher Copyright: {\textcopyright} 2020 ACM.",
year = "2020",
month = apr,
doi = "10.1145/3372176",
language = "English",
volume = "39",
journal = "ACM Transactions on Graphics",
issn = "0730-0301",
publisher = "Association for Computing Machinery (ACM)",
number = "2",
}