Icon-based animation from the object and dynamic models based on OMT

Sucktae Joung, Jiro Tanaka

研究成果: Conference contribution

抄録

The authors propose the icon-based animation of software requirement specifications by using the object and dynamic models of the OMT methodology. In order to produce icon-based animation, they use graphical classes and icon transformations. In general, the graphical classes are defined for each class of the object diagram. The icon transformations which show the activities of the application are constructed by considering the meaning of the activities and are defined by either basic or compound icons. The icon transformations are added to the state diagrams to generate extended state diagrams. The animation system generates the header files and the code instantiating GUI from the object diagram having graphical classes. The system also generates event methods from the extended state diagrams. When the event methods are executed, the behavior of the events is animated by the icon transformations.

本文言語English
ホスト出版物のタイトルProceedings - 3rd Asia Pacific Computer Human Interaction, APCHI 1998
出版社Institute of Electrical and Electronics Engineers Inc.
ページ465-471
ページ数7
ISBN(印刷版)0818683473, 9780818683473
DOI
出版ステータスPublished - 1998
外部発表はい
イベント3rd Asia Pacific Computer Human Interaction, APCHI 1998 - Hayama-machi, Kanagawa, Japan
継続期間: 1998 7月 151998 7月 17

出版物シリーズ

名前Proceedings - 3rd Asia Pacific Computer Human Interaction, APCHI 1998

Other

Other3rd Asia Pacific Computer Human Interaction, APCHI 1998
国/地域Japan
CityHayama-machi, Kanagawa
Period98/7/1598/7/17

ASJC Scopus subject areas

  • 人間とコンピュータの相互作用
  • コンピュータ グラフィックスおよびコンピュータ支援設計

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