Incorporating fictionality into the real space: A case of enhanced TCG

Monami Takahashi, Keisuke Irie, Mizuki Sakamoto, Tatsuo Nakajima

    研究成果: Conference contribution

    6 引用 (Scopus)

    抜粋

    This paper strives to investigate the possibilities of minimizing the boundary between the real and the fictional virtual space. As a case study, we have developed Enhanced TCG that replaces real components of the trading card game in the real space with fictional components. It also integrates the real and fictional space using transmedia storytelling. In Enhanced TCG, a player sees the enhanced space using a head mounted display. We found that achieving immersion is a key factor to make our approach successful. The transformation from the real components to fictional components changes the meaning of the real space to more emotionally engage a player beyond the real space. This idea offers a lot of new promising opportunities like enhancing gamification by incorporating fictionality through Ubicomp technologies.

    元の言語English
    ホスト出版物のタイトルUbiComp and ISWC 2015 - Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and the Proceedings of the 2015 ACM International Symposium on Wearable Computers
    出版者Association for Computing Machinery, Inc
    ページ37-40
    ページ数4
    ISBN(印刷物)9781450335751
    DOI
    出版物ステータスPublished - 2015 9 7
    イベントACM International Joint Conference on Pervasive and Ubiquitous Computing and the 2015 ACM International Symposium on Wearable Computers, UbiComp and ISWC 2015 - Osaka, Japan
    継続期間: 2015 9 72015 9 11

    Other

    OtherACM International Joint Conference on Pervasive and Ubiquitous Computing and the 2015 ACM International Symposium on Wearable Computers, UbiComp and ISWC 2015
    Japan
    Osaka
    期間15/9/715/9/11

    ASJC Scopus subject areas

    • Computer Networks and Communications
    • Hardware and Architecture
    • Software

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  • これを引用

    Takahashi, M., Irie, K., Sakamoto, M., & Nakajima, T. (2015). Incorporating fictionality into the real space: A case of enhanced TCG. : UbiComp and ISWC 2015 - Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and the Proceedings of the 2015 ACM International Symposium on Wearable Computers (pp. 37-40). Association for Computing Machinery, Inc. https://doi.org/10.1145/2800835.2800853