Influence of the programming environment on programming education

研究成果: Conference contribution

4 被引用数 (Scopus)

抄録

Although both visual and text environments have been used to teach programming, the most appropriate method for beginners is unknown. Herein we research the most suitable programming environment to introduce programming to beginners using Minecraft to provide different programming learning environments (Visual or Text) via ComputerCraftEdu as an extended function. The learning effects between these two environments are compared using a lecture course. The results show that a visual environment is more suitable to introduce programming to beginners.

本文言語English
ホスト出版物のタイトルITiCSE 2016 - Proceedings of the 2016 ACM Conference on Innovation and Technology in Computer Science Education
出版社Association for Computing Machinery
ページ354
ページ数1
ISBN(電子版)9781450342315
DOI
出版ステータスPublished - 2016 7 11
イベント2016 ACM Conference on Innovation and Technology in Computer Science Education, ITiCSE 2016 - Arequipa, Peru
継続期間: 2016 7 112016 7 13

出版物シリーズ

名前Annual Conference on Innovation and Technology in Computer Science Education, ITiCSE
11-13-July-2016
ISSN(印刷版)1942-647X

Other

Other2016 ACM Conference on Innovation and Technology in Computer Science Education, ITiCSE 2016
国/地域Peru
CityArequipa
Period16/7/1116/7/13

ASJC Scopus subject areas

  • 技術マネージメントおよび技術革新管理
  • 教育

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