Interaction techniques using a spherical cursor for 3d targets acquisition and indicating in volumetric displays

Masaki Naito, Buntarou Shizuki, Jiro Tanaka, Hiroshi Hosobe

研究成果: Conference article

3 引用 (Scopus)

抜粋

We present several innovative interaction techniques for 3D target acquisition and indication. These techniques make use of the shape of our cylindrical multi-touch interface, which we are developing as an interface for a volumetric display. Our interaction techniques are used to control a spherical cursor in 3D space. Notably, our techniques use a two-handed operation in which the position and size of the area touched is mapped directly to the position and size of the spherical cursor. This mapping can instantly determine the 4DOF of the spherical cursor, i.e., its 3D coordinates and its radius, and thus allows rapid 3D target acquisition and indication.

元の言語English
記事番号5190801
ページ(範囲)607-612
ページ数6
ジャーナルProceedings of the International Conference on Information Visualisation
DOI
出版物ステータスPublished - 2009 11 19
外部発表Yes
イベント2009 13th International Conference on Information Visualisation, IV 2009 - Barcelona, Spain
継続期間: 2009 7 152009 7 17

ASJC Scopus subject areas

  • Software
  • Signal Processing
  • Computer Vision and Pattern Recognition

フィンガープリント Interaction techniques using a spherical cursor for 3d targets acquisition and indicating in volumetric displays' の研究トピックを掘り下げます。これらはともに一意のフィンガープリントを構成します。

  • これを引用