Interaction with the 3D Necker Cube and Its Depth Shift

Tomotaka Horiuchi, Shigeru Uesugi

研究成果: Conference contribution

1 被引用数 (Scopus)

抄録

Authors created a new optical illusion solid, the 3D Necker cube, which is intended to provide that an optical illusion occurs even when an observer gazes it from various viewpoints with both eyes under room light and the observer can touch it directly. In order to investigate whether an optical illusion occurs inevitably and to what extent touching the physical cube influences an apparent image in an optical illusion, an experiment system was devised including the input pedal detecting three situations. The experiment was conducted under four conditions differentiated from how the finger is moved. The results show that almost all of subjects experienced an optical illusion, and also such an optical illusion occured even when the subject touched the cube directly. Additionally, two groups are found: An optical illusion occurs similarly in all four conditions, and the optical illusion is influenced by touching the cube with a finger.

本文言語English
ホスト出版物のタイトルProceedings - 2015 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2015
出版社Institute of Electrical and Electronics Engineers Inc.
ページ1482-1487
ページ数6
ISBN(電子版)9781479986965
DOI
出版ステータスPublished - 2016 1 12
イベントIEEE International Conference on Systems, Man, and Cybernetics, SMC 2015 - Kowloon Tong, Hong Kong
継続期間: 2015 10 92015 10 12

Other

OtherIEEE International Conference on Systems, Man, and Cybernetics, SMC 2015
国/地域Hong Kong
CityKowloon Tong
Period15/10/915/10/12

ASJC Scopus subject areas

  • 人工知能
  • コンピュータ ネットワークおよび通信
  • エネルギー工学および電力技術
  • 情報システムおよび情報管理
  • 制御およびシステム工学

フィンガープリント

「Interaction with the 3D Necker Cube and Its Depth Shift」の研究トピックを掘り下げます。これらがまとまってユニークなフィンガープリントを構成します。

引用スタイル