抄録
Authors created a new optical illusion solid, the 3D Necker cube, which is intended to provide that an optical illusion occurs even when an observer gazes it from various viewpoints with both eyes under room light and the observer can touch it directly. In order to investigate whether an optical illusion occurs inevitably and to what extent touching the physical cube influences an apparent image in an optical illusion, an experiment system was devised including the input pedal detecting three situations. The experiment was conducted under four conditions differentiated from how the finger is moved. The results show that almost all of subjects experienced an optical illusion, and also such an optical illusion occured even when the subject touched the cube directly. Additionally, two groups are found: An optical illusion occurs similarly in all four conditions, and the optical illusion is influenced by touching the cube with a finger.
本文言語 | English |
---|---|
ホスト出版物のタイトル | Proceedings - 2015 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2015 |
出版社 | Institute of Electrical and Electronics Engineers Inc. |
ページ | 1482-1487 |
ページ数 | 6 |
ISBN(電子版) | 9781479986965 |
DOI | |
出版ステータス | Published - 2016 1月 12 |
イベント | IEEE International Conference on Systems, Man, and Cybernetics, SMC 2015 - Kowloon Tong, Hong Kong 継続期間: 2015 10月 9 → 2015 10月 12 |
Other
Other | IEEE International Conference on Systems, Man, and Cybernetics, SMC 2015 |
---|---|
国/地域 | Hong Kong |
City | Kowloon Tong |
Period | 15/10/9 → 15/10/12 |
ASJC Scopus subject areas
- 人工知能
- コンピュータ ネットワークおよび通信
- エネルギー工学および電力技術
- 情報システムおよび情報管理
- 制御およびシステム工学