Investigating a method to reduce Japanese people’s embarrassment in using voice inputs

Kenji Tsukamoto, Tatsuo Nakajima, Kota Gushima

研究成果: Conference contribution

抄録

In this paper, we investigate the reasons for the embarrassment that Japanese people feel when using voice inputs in public and propose a way to reduce it. Recently, multiple devices have added a voice input function. However, few people use voice input even in situations where using voice input would be better. We first investigate the reasons why Japanese people do not use voice inputs even when they can, and it becomes clear that many people feel embarrassment at speaking out. After the investigation, we conduct an experiment to compare the embarrassment caused by using voice input when the target of voice input is an inorganic machine compared to when it is a biological character. In the experiment, we conclude that a user's emotion can be altered by using an animal-like character as the target of voice commands.

本文言語English
ホスト出版物のタイトルLifeTech 2021 - 2021 IEEE 3rd Global Conference on Life Sciences and Technologies
出版社Institute of Electrical and Electronics Engineers Inc.
ページ166-170
ページ数5
ISBN(電子版)9781665418751
DOI
出版ステータスPublished - 2021 3 9
イベント3rd IEEE Global Conference on Life Sciences and Technologies, LifeTech 2021 - Nara, Japan
継続期間: 2021 3 92021 3 11

出版物シリーズ

名前LifeTech 2021 - 2021 IEEE 3rd Global Conference on Life Sciences and Technologies

Conference

Conference3rd IEEE Global Conference on Life Sciences and Technologies, LifeTech 2021
国/地域Japan
CityNara
Period21/3/921/3/11

ASJC Scopus subject areas

  • 生体医工学
  • 健康情報学
  • 健康(社会科学)
  • 生化学
  • 人工知能
  • コンピュータ サイエンスの応用

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