Knowledge based design method of agent protocols

Kazunori Matsumoto*, Tetsuhiro Miyahara, Yasuo Nagai, Shinichi Honiden

*この研究の対応する著者

研究成果: Conference contribution

抄録

This paper proposes a design method for agent interaction protocols (AIPs) in multi-agent systems. The method starts a design process with informal and ambiguous requirements in English, and according to the clearly defined development stages the method gradually converts them into clear specifications expressed in augmented UML. Similar to the object-oriented development, the early stages include extractions of agents, roles of agents, actions, goals, and several types of logical constraints. Based on these information, the successive stages generate skeletons of scenarios, which specify the necessary conditions to achieve a goal. Completing the skeleton with added information from the designer, the skeletons become the final AIP designs. We also show a reuse of design knowledge is possible in each step of the method.

本文言語English
ホスト出版物のタイトルWMSCI 2005 - The 9th World Multi-Conference on Systemics, Cybernetics and Informatics, Proceedings
ページ381-386
ページ数6
出版ステータスPublished - 2005 12 1
外部発表はい
イベント9th World Multi-Conference on Systemics, Cybernetics and Informatics, WMSCI 2005 - Orlando, FL, United States
継続期間: 2005 7 102005 7 13

出版物シリーズ

名前WMSCI 2005 - The 9th World Multi-Conference on Systemics, Cybernetics and Informatics, Proceedings
1

Conference

Conference9th World Multi-Conference on Systemics, Cybernetics and Informatics, WMSCI 2005
国/地域United States
CityOrlando, FL
Period05/7/1005/7/13

ASJC Scopus subject areas

  • 人工知能
  • コンピュータ ネットワークおよび通信
  • 情報システム

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