Lighting design using virtual reality system considering brightness sensation

M. Kawai, M. Tokuno, K. Takiguchi, S. Tanabe

研究成果: Conference contribution

抄録

Recently virtual reality (VR) technology has been developed and simulation using VR has become an effective way to create images in the design stage of architectural spaces. VR technology facilitates to grasp an image of the lighitng environment in a space by depicting photorealistic image in one to one scale. Also, VR technology could possibly reduce the time consumed on planning architecutre. However the relationships between brightness of VR image and that in real spaces have not been identified. In this study, subjective experiments to identify the brightness sensation of VR image and effect of pressentation method (stantionary/transitional) were conducted. From the results of the experiments, it was found that the difference of brightness sensation of VR image marked different tendencies according to luminance distribution in a space and presentation method had little effect on brightness sensation when one space was shown at a time.

本文言語English
ホスト出版物のタイトルHB 2006 - Healthy Buildings
ホスト出版物のサブタイトルCreating a Healthy Indoor Environment for People, Proceedings
ページ195-199
ページ数5
出版ステータスPublished - 2006 12 1
イベントHealthy Buildings: Creating a Healthy Indoor Environment for People, HB 2006 - Lisboa, Portugal
継続期間: 2006 6 42006 6 8

出版物シリーズ

名前HB 2006 - Healthy Buildings: Creating a Healthy Indoor Environment for People, Proceedings
2

Conference

ConferenceHealthy Buildings: Creating a Healthy Indoor Environment for People, HB 2006
国/地域Portugal
CityLisboa
Period06/6/406/6/8

ASJC Scopus subject areas

  • 土木構造工学
  • 建築および建設
  • 健康、毒物学および変異誘発

フィンガープリント

「Lighting design using virtual reality system considering brightness sensation」の研究トピックを掘り下げます。これらがまとまってユニークなフィンガープリントを構成します。

引用スタイル