Meaning games

Kôiti Hasida*, Shun Shiramatsu, Kazunori Komatani, Tetsuya Ogata, Hiroshi G. Okuno

*この研究の対応する著者

研究成果: Conference contribution

1 被引用数 (Scopus)

抄録

Communication can be accounted for in game-theoretic terms. The meaning game is proposed to formalize intentional communication in which the sender sends a message and the receiver attempts to infer its intended meaning. Using large Japanese and English corpora, the present paper demonstrates that centering theory is derived from a meaning game. This suggests that there are no language-specific rules on referential coherence. More generally speaking, language use seems to employ Pareto-optimal ESSs (evolutionarily stable strategies) of potentially very complex meaning games. There is still much to do before this complexity is elucidated in scientific terms, but game theory provides statistical and analytic means by which to advance the study on semantics and pragmatics of natural languages and other communication modalities.

本文言語English
ホスト出版物のタイトルNew Frontiers in Artificial Intelligence - JSAI 2007 Conference and Workshops, Revised Selected Papers
ページ228-241
ページ数14
DOI
出版ステータスPublished - 2008
外部発表はい
イベント21st Annual Conference of The Japanese Society for Artificial Intelligence, JSAI 2007 - Miyazaki, Japan
継続期間: 2007 6 182007 6 22

出版物シリーズ

名前Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
4914 LNAI
ISSN(印刷版)0302-9743
ISSN(電子版)1611-3349

Conference

Conference21st Annual Conference of The Japanese Society for Artificial Intelligence, JSAI 2007
国/地域Japan
CityMiyazaki
Period07/6/1807/6/22

ASJC Scopus subject areas

  • 理論的コンピュータサイエンス
  • コンピュータ サイエンス(全般)

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