TY - JOUR
T1 - Motion Capturing Approach for Hair Animation
AU - Sugisaki, Eiji
AU - Kazama, Yousuke
AU - Ishikawa, Takahito
AU - Shiraishi, Masashi
AU - Nishimura, Shohei
AU - Morishima, Shigeo
PY - 2007/1
Y1 - 2007/1
N2 - Motion capturing approach has researched topics of Human Motion Expressions and Facial Expressions, and has been used in the entertainment industries such as movies. Motion capturing using Motion Capture System is one of the most effective motion reconstruction methods as a data-driven approach. In this paper, we propose an approach for creation of hair animation by using Motion Capture System. The advantage of our approach is that we can reconstruct hair motion by using only 25 hair strands. We attach the motion capture markers on hairs and then hair strands allocate on the head based on the layer model which hair stylists when they actually use to design the human hair style. Since humans have about 100 thousand hairs on their head averagely, it is impossible to attach the motion capture markers on all of hair strands. Therefore, we allocate hairs with the markers at the edge of the layer as represents of layer's hairs. Then, the hairs are interpolated between them. By this means, we achie e the hair motion based on the motion data capturing approach.
AB - Motion capturing approach has researched topics of Human Motion Expressions and Facial Expressions, and has been used in the entertainment industries such as movies. Motion capturing using Motion Capture System is one of the most effective motion reconstruction methods as a data-driven approach. In this paper, we propose an approach for creation of hair animation by using Motion Capture System. The advantage of our approach is that we can reconstruct hair motion by using only 25 hair strands. We attach the motion capture markers on hairs and then hair strands allocate on the head based on the layer model which hair stylists when they actually use to design the human hair style. Since humans have about 100 thousand hairs on their head averagely, it is impossible to attach the motion capture markers on all of hair strands. Therefore, we allocate hairs with the markers at the edge of the layer as represents of layer's hairs. Then, the hairs are interpolated between them. By this means, we achie e the hair motion based on the motion data capturing approach.
KW - hair animation
KW - hair motion simulation
KW - motion capture
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U2 - 10.11371/iieej.36.398
DO - 10.11371/iieej.36.398
M3 - Article
AN - SCOPUS:85024721592
VL - 36
SP - 398
EP - 406
JO - Journal of the Institute of Image Electronics Engineers of Japan
JF - Journal of the Institute of Image Electronics Engineers of Japan
SN - 0285-9831
IS - 4
ER -