MPML3D: Scripting agents for the 3D internet

Helmut Prendinger*, Sebastian Ullrich, Arturo Nakasone, Mitsuru Ishizuka

*この研究の対応する著者

研究成果: Article査読

20 被引用数 (Scopus)

抄録

The aim of this paper is two-fold. First, it describes a scripting language for specifying communicative behavior and interaction of computer-controlled agents ("bots") in the popular three-dimensional (3D) multiuser online world of "Second Life" and the emerging "OpenSimulator" project. While tools for designing avatars and in-world objects in Second Life exist, technology for nonprogrammer content creators of scenarios involving scripted agents is currently missing. Therefore, we have implemented new client software that controls bots based on the Multimodal Presentation Markup Language 3D (MPML3D), a highly expressive XML-based scripting language for controlling the verbal and nonverbal behavior of interacting animated agents. Second, the paper compares Second Life and OpenSimulator platforms and discusses the merits and limitations of each from the perspective of agent control. Here, we also conducted a small study that compares the network performance of both platforms.

本文言語English
論文番号5467067
ページ(範囲)655-668
ページ数14
ジャーナルIEEE Transactions on Visualization and Computer Graphics
17
5
DOI
出版ステータスPublished - 2011
外部発表はい

ASJC Scopus subject areas

  • コンピュータ グラフィックスおよびコンピュータ支援設計
  • ソフトウェア
  • コンピュータ ビジョンおよびパターン認識
  • 信号処理

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