Multi-agent simulation based on interaction design

Yohei Murakami, Toru Ishida, Tomoyuki Kawasoe, Reiko Hishiyama

研究成果: Article査読

抄録

Making it easier to design interactions between agents and humans is essential for realizing multi-agent simulations of social phenomena such as group dynamics. To realize large-scale social simulations, we have developed the scenario description languages Q and IPC (Interaction Pattern Card); they enable experts in the application domain (often not computing professionals) to easily create complex scenarios. We have also established a four-step process for creating scenarios: 1) defining a vocabulary, 2) describing scenarios, 3) extracting interaction patterns, and 4) integrating real and virtual experiments. In order to validate the scenario description languages and the four-step process, we ran a series of evacuation simulations based on the proposed languages and process. We successfully double-check the result of the previous controlled experiment done in a real environment.

本文言語English
ページ(範囲)278-285
ページ数8
ジャーナルTransactions of the Japanese Society for Artificial Intelligence
18
5
DOI
出版ステータスPublished - 2003
外部発表はい

ASJC Scopus subject areas

  • Software
  • Artificial Intelligence

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