Multiagent Gaming System for Multilingual Communication

Yuu Nakajima, Reiko Hishiyama, Takao Nakaguchi

    研究成果: Conference contribution

    3 被引用数 (Scopus)

    抄録

    The internationalization of economic and social activities is forcing people who use different languages and belong to different cultures to collaborate far more often. An analysis of the status of multilingual communications among such people is required. We apply gaming simulation methods to analyze this topic. In this study, we design an environment that can game multilingual communication online by describing just simple game scripts. This advance is significant as people with domain knowledge of the applied problem are not always computer experts.

    本文言語English
    ホスト出版物のタイトルProceedings - 2015 International Conference on Culture and Computing, Culture and Computing 2015
    出版社Institute of Electrical and Electronics Engineers Inc.
    ページ215-216
    ページ数2
    ISBN(電子版)9781467382328
    DOI
    出版ステータスPublished - 2016 3 11
    イベントInternational Conference on Culture and Computing, Culture and Computing 2015 - Kyoto, Japan
    継続期間: 2015 10 172015 10 19

    Other

    OtherInternational Conference on Culture and Computing, Culture and Computing 2015
    CountryJapan
    CityKyoto
    Period15/10/1715/10/19

    ASJC Scopus subject areas

    • Human-Computer Interaction
    • Cultural Studies
    • Computer Science Applications

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