On-demand soundscape generation using spatial audio mixing

Satoshi Innami*, Hiroyuki Kasai

*この研究の対応する著者

研究成果: Conference contribution

4 被引用数 (Scopus)

抄録

This paper proposes an on-demand soundscape generation and provisioning for a user to experience a real world in a requested remote place. This generation is achieved by spatial audio mixing considering a real world condition like geographical features or townscapes as well as dynamic situation such as town events or weather. The proposed velocity vector-based clustering can reduce the cost of composing/decomposing clusters of many sound sources.

本文言語English
ホスト出版物のタイトル2011 IEEE International Conference on Consumer Electronics, ICCE 2011
ページ29-30
ページ数2
DOI
出版ステータスPublished - 2011
外部発表はい
イベント2011 IEEE International Conference on Consumer Electronics, ICCE 2011 - Las Vegas, NV, United States
継続期間: 2011 1 92011 1 12

出版物シリーズ

名前Digest of Technical Papers - IEEE International Conference on Consumer Electronics
ISSN(印刷版)0747-668X

Conference

Conference2011 IEEE International Conference on Consumer Electronics, ICCE 2011
国/地域United States
CityLas Vegas, NV
Period11/1/911/1/12

ASJC Scopus subject areas

  • 産業および生産工学
  • 電子工学および電気工学

フィンガープリント

「On-demand soundscape generation using spatial audio mixing」の研究トピックを掘り下げます。これらがまとまってユニークなフィンガープリントを構成します。

引用スタイル