On Designing Affordances of Ambient Digital Artifacts through the Lens of Postphenomenology and Sociomateriality

Risa Kimura, Tatsuo Nakajima

研究成果: Conference contribution

抄録

Popular design approaches to develop ambient or artistic digital artifacts such as speculative design have revealed various serious problems hidden in our modern convenient life. Such digital artifacts developed based on speculative design appeal to audiences in appropriately curated museums but are difficult to deploy in our everyday lives. This is because the users of the artifacts may not understand the expected meaning of how to use the artifacts, and the design approach does not offer a guideline to explicitly design the roles of the artifact explicitly in our daily lives. This paper proposes a design concept for developing ambient digital artifacts based on the lens of postphenomenology and sociomateriality. The affordance concept in the proposed approach is defined on two levels: agential affordance and interactive affordance. Each affordance is examined through the key concepts of postphenomenology and sociomateriality: material agency, multistability, and transparency. We discuss the benefits of the proposed concept based on case studies to analyze three ambient digital artifacts. The analysis reveals some insights for developing the semantics of better future ambient digital artifacts.

本文言語English
ホスト出版物のタイトルAcademic Mindtrek 2022 - Proceedings of the 25th International Academic Mindtrek Conference
出版社Association for Computing Machinery
ページ354-358
ページ数5
ISBN(電子版)9781450399555
DOI
出版ステータスPublished - 2022 11月 16
イベント25th International Academic Mindtrek Conference, Academic Mindtrek 2022 - Tampere, Finland
継続期間: 2022 11月 162022 11月 18

出版物シリーズ

名前ACM International Conference Proceeding Series

Conference

Conference25th International Academic Mindtrek Conference, Academic Mindtrek 2022
国/地域Finland
CityTampere
Period22/11/1622/11/18

ASJC Scopus subject areas

  • 人間とコンピュータの相互作用
  • コンピュータ ネットワークおよび通信
  • コンピュータ ビジョンおよびパターン認識
  • ソフトウェア

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