Personification aspect of conversational agents as representations of a physical object

Akihito Yoshii, Tatsuo Nakajima

研究成果: Conference contribution

2 被引用数 (Scopus)

抄録

Using computer technologies, the physical world in which we live and the virtual worlds generated by computers or popular cultures are coming closer together. Virtual agents are often designed that refer to humans in the physical world; at the same time, physical world products or services draw stories and emotions using characters. Computers can adjust virtual representations in the physical world based on the informa-tion they represent which is possessed by computers, and this adjustment leads to perceived personification. In this paper, we discuss the perception of personification and the possibil-ity of application for persuasion. We developed a prototype application and then conducted surveys and a task-based user study. The results suggest the possibility of persuasion from personified agents superimposed close to an object.

本文言語English
ホスト出版物のタイトルHAI 2015 - Proceedings of the 3rd International Conference on Human-Agent Interaction
出版社Association for Computing Machinery, Inc
ページ231-234
ページ数4
ISBN(電子版)9781450335270
DOI
出版ステータスPublished - 2015 10 21
イベント3rd International Conference on Human-Agent Interaction, HAI 2015 - Daegu, Korea, Republic of
継続期間: 2015 10 212015 10 24

出版物シリーズ

名前HAI 2015 - Proceedings of the 3rd International Conference on Human-Agent Interaction

Other

Other3rd International Conference on Human-Agent Interaction, HAI 2015
国/地域Korea, Republic of
CityDaegu
Period15/10/2115/10/24

ASJC Scopus subject areas

  • 人間とコンピュータの相互作用
  • 人工知能
  • ソフトウェア

引用スタイル