Playful Information Access Through Virtual Creatures

Kota Gushima*, Tatsuo Nakajima

*この研究の対応する著者

研究成果

抄録

This paper proposes Ambient Bot, an information notification system that presents practical everyday contents to people intimately and ambiently. Ambient Bot requires people to wear a head-mounted display (HMD). Users see a virtual creature in the real world via augmented reality technologies. The creature not only speaks but presents everyday information that people might be interested in only when they focus their attentions on the creature itself.

本文言語English
ホスト出版物のタイトルEntertainment Computing – ICEC 2018 - 17th IFIP TC 14 International Conference, Held at the 24th IFIP World Computer Congress, WCC 2018, Proceedings
編集者Licinio Roque, Artur Lugmayr, Esteban Clua, Pauliina Tuomi
出版社Springer Verlag
ページ191-197
ページ数7
ISBN(印刷版)9783319994253
DOI
出版ステータスPublished - 2018
イベント17th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2018 Held at the 24th IFIP World Computer Congress, WCC 2018 - Poznan, Poland
継続期間: 2018 9 172018 9 20

出版物シリーズ

名前Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
11112 LNCS
ISSN(印刷版)0302-9743
ISSN(電子版)1611-3349

Other

Other17th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2018 Held at the 24th IFIP World Computer Congress, WCC 2018
国/地域Poland
CityPoznan
Period18/9/1718/9/20

ASJC Scopus subject areas

  • 理論的コンピュータサイエンス
  • コンピュータ サイエンス(全般)

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