Reflecting human behavior to motivate desirable lifestyle

Tatsuo Nakajima, Vili Lehdonvirta, Eiji Tokunaga, Hiroaki Kimura

研究成果: Conference contribution

62 被引用数 (Scopus)

抄録

Ambient lifestyle feedback systems are embedded computer systems designed to motivate changes in a person's lifestyle by reflecting an interpretation of targeted behavior back to the person. Other interactive systems including "serious games" have been applied for the same purpose in areas such as nutrition, health and energy conservation, but they suffer from drawbacks such as inaccurate self-reporting, burdens placed on the user, and lack of effective feedback. Ambient lifestyle feedback systems overcome these challenges by relying on passive observation, calm presentation style and emotionally engaging feedback content. In this paper, we present an ambient lifestyle feedback system concept and provide insights from the design and implementation of two prototype systems, Virtual Aquarium and Mona Lisa Bookshelf. In particular, we discuss the theory and practice of effective feedback design by drawing on elementary behavioral psychology and small-scale user studies. The work is aimed at aiding in the design of ambient persuasive technologies and ambient interaction in general.

本文言語English
ホスト出版物のタイトルProceedings of the 7th ACM Conference on Designing Interactive Systems - DIS 2008
ページ405-414
ページ数10
DOI
出版ステータスPublished - 2008 12 17
イベント7th ACM Conference on Designing Interactive Systems - DIS 2008 - Cape Town, South Africa
継続期間: 2008 2 252008 2 27

出版物シリーズ

名前Proceedings of the Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, DIS

Conference

Conference7th ACM Conference on Designing Interactive Systems - DIS 2008
CountrySouth Africa
CityCape Town
Period08/2/2508/2/27

ASJC Scopus subject areas

  • Software

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