Scenario Description for Multi-Agent Simulation

Yohei Murakami*, Toru Ishida, Tomoyuki Kawasoe, Reiko Hishiyama

*この研究の対応する著者

研究成果: Paper査読

48 被引用数 (Scopus)

抄録

Making it easier to design interactions between agents and humans is essential for realizing multi-agent simulations of social phenomena such as group dynamics. To realize large-scale social simulations, we have developed the scenario description languages Q and IPC (Interaction Pattern Card); they enable experts in the application domain (often not computing professionals) to easily create complex scenarios. We have also established a four-step process for creating scenarios: 1) defining a vocabulary, 2) describing scenarios, 3) extracting interaction patterns, and 4) integrating real and virtual experiments. In order to validate the scenario description languages and the four-step process, we ran a series of evacuation simulations based on the proposed languages and process. We successfully double-check the result of the previous controlled experiment done in a real environment.

本文言語English
ページ369-376
ページ数8
DOI
出版ステータスPublished - 2003
外部発表はい
イベントProceedings of the Second International Joint Conference on Autonomous Agents and Multiagent Systems, AAMAS 03 - Melbourne, Vic., Australia
継続期間: 2003 7 142003 7 18

Conference

ConferenceProceedings of the Second International Joint Conference on Autonomous Agents and Multiagent Systems, AAMAS 03
国/地域Australia
CityMelbourne, Vic.
Period03/7/1403/7/18

ASJC Scopus subject areas

  • 工学(全般)

フィンガープリント

「Scenario Description for Multi-Agent Simulation」の研究トピックを掘り下げます。これらがまとまってユニークなフィンガープリントを構成します。

引用スタイル