Texture preserving garment transfer

Fumiya Narita, Shunsuke Saito, Takuya Kato, Tsukasa Fukusato, Shigeo Morishima

研究成果: Conference contribution

2 引用 (Scopus)


Dressing virtual characters is necessary for many applications, while modeling clothing is a significant bottleneck. Therefore, it has been proposed that the idea of Garment Transfer for transfer-ring clothing model from one character to another character [Brouet et al. 2012]. In recent years, this idea has been extended to be applicable between characters in various poses and shapes [Narita et al. 2014]. However, texture design of clothing is not preserved in their method since they deform the source clothing model to fit the target body (see Figure 1(a)(c)). We propose a novel method to transfer garment while preserving its texture design. First, we cut the transferred clothing mesh model along the seam. Second, we follow the similar method to "as-rigid-as-possible" deformation, we deform the texture space to reflect the shape of transferred clothing mesh model. Our method keeps consistency of the texture as clothing by cutting them along a seam. In order not to generate the inversion, we modify the ex-pression of "as-rigid-as-possible". Our method allows users not only to preserve texture uniformly on transferred clothing (see Figure 1(b)), but also in particular location the user specified, such as the location with an appliqué (see Figure 1(e)). Our meth-od is the pioneer of Texture Preserving Garment Transfer.

ホスト出版物のタイトルACM SIGGRAPH 2015 Posters, SIGGRAPH 2015
出版者Association for Computing Machinery, Inc
出版物ステータスPublished - 2015 7 31
イベントInternational Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2015 - Los Angeles, United States
継続期間: 2015 8 92015 8 13


名前ACM SIGGRAPH 2015 Posters, SIGGRAPH 2015


OtherInternational Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2015
United States
Los Angeles

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Computer Vision and Pattern Recognition
  • Human-Computer Interaction

フィンガープリント Texture preserving garment transfer' の研究トピックを掘り下げます。これらはともに一意のフィンガープリントを構成します。

  • これを引用

    Narita, F., Saito, S., Kato, T., Fukusato, T., & Morishima, S. (2015). Texture preserving garment transfer. : ACM SIGGRAPH 2015 Posters, SIGGRAPH 2015 [a91] (ACM SIGGRAPH 2015 Posters, SIGGRAPH 2015). Association for Computing Machinery, Inc. https://doi.org/10.1145/2787626.2792622