Touch & Activate: Adding interactivity to existing objects using active acoustic sensing

Makoto Ono, Buntarou Shizuki, Jiro Tanaka

研究成果: Conference contribution

82 被引用数 (Scopus)

抄録

In this paper, we present a novel acoustic touch sensing technique called Touch & Activate. It recognizes a rich context of touches including grasp on existing objects by attaching only a vibration speaker and a piezo-electric microphone paired as a sensor. It provides easy hardware configuration for prototyping interactive objects that have touch input capability. We conducted a controlled experiment to measure the accuracy and trade-off between the accuracy and number of training rounds for our technique. From its results, per-user recognition accuracies with five touch gestures for a plastic toy as a simple example and six hand postures for the posture recognition as a complex example were 99.6% and 86.3%, respectively. Walk up user recognition accuracies for the two applications were 97.8% and 71.2%, respectively. Since the results of our experiment showed a promising accuracy for the recognition of touch gestures and hand postures, Touch & Activate should be feasible for prototyping interactive objects that have touch input capability.

本文言語English
ホスト出版物のタイトルUIST 2013 - Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology
ページ31-40
ページ数10
DOI
出版ステータスPublished - 2013
外部発表はい
イベント26th Annual ACM Symposium on User Interface Software and Technology, UIST 2013 - St. Andrews, United Kingdom
継続期間: 2013 10 82013 10 11

出版物シリーズ

名前UIST 2013 - Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology

Conference

Conference26th Annual ACM Symposium on User Interface Software and Technology, UIST 2013
CountryUnited Kingdom
CitySt. Andrews
Period13/10/813/10/11

ASJC Scopus subject areas

  • Software

フィンガープリント 「Touch & Activate: Adding interactivity to existing objects using active acoustic sensing」の研究トピックを掘り下げます。これらがまとまってユニークなフィンガープリントを構成します。

引用スタイル