Towards tangible "virtual money" - Position paper

Kenji Saito*, Eiichi Morino

*この研究の対応する著者

研究成果: Conference contribution

抄録

Today, money forms its own virtual world that is destructive to real economy; monetary economy formed by circulation of money has grown in an imbalanced way to have unproportionate influences over the real economy that consists solely of production, distribution and consumption. Virtual world technology can potentially lower the cost of alternative forms of economy that existed in the past, and bring tangibility, or agreement with real economy, back to money. But most available economy systems in the virtual worlds today are equally destructive as the monetary system in the real world. This position paper proposes revived forms of commodity money (common merchandise being used as a medium of exchange) and drafts in real terms (exchange tickets with promises of providing equivalent commodities as specified), utilizing virtual world technology to form tangible monetary systems for the benefit of both virtual and real economies.

本文言語English
ホスト出版物のタイトル2009 6th IEEE Consumer Communications and Networking Conference, CCNC 2009
DOI
出版ステータスPublished - 2009
外部発表はい
イベント2009 6th IEEE Consumer Communications and Networking Conference, CCNC 2009 - Las Vegas, NV, United States
継続期間: 2009 1 102009 1 13

出版物シリーズ

名前2009 6th IEEE Consumer Communications and Networking Conference, CCNC 2009

Conference

Conference2009 6th IEEE Consumer Communications and Networking Conference, CCNC 2009
国/地域United States
CityLas Vegas, NV
Period09/1/1009/1/13

ASJC Scopus subject areas

  • コンピュータ ネットワークおよび通信
  • 電子工学および電気工学
  • 通信

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