Using body movements for running in realistic 3D map

Adhi Yudana Svarajati, Jiro Tanaka

研究成果: Conference contribution

抜粋

We developed a running support system using body movements as input in a realistic 3D Map. The users use their body movements to control movements in the 3D map. We used depth-camera sensor to track the user’s body joints movement as the user moves. The location changes are tracked real-time and the system calculates the speed, which will be used as speed control in our system. This means when the users run in the real life, they will also feel like running in the system naturally. The user will feel the realistic aspect of our system because the speed changes with the user’s speed. Realistic 3D map from Zenrin is used in our system. The map consists of several detailed featured such as traffic signs, train station, and another natural feature such as weather, lightning, and shadow. Therefore, we would like to help the users feel more realistic and have some fun experiences. In our system, we use a head-mounted display to enhance the user’s experience. The users will wear it while running and can see the realistic 3D map environment. We aim to provide immersive experience so the users feel as if going to the real place and keep the users motivation high. Integrating realistic 3D map as part of the system will enrich human experience, keep user motivated, and provide natural environment that is similar with the real world. We hope our system can assist the users as one of possible alternatives running in a virtual environment.

元の言語English
ホスト出版物のタイトルVirtual, Augmented and Mixed Reality
ホスト出版物のサブタイトルInteraction, Navigation, Visualization, Embodiment, and Simulation - 10th International Conference, VAMR 2018, Held as Part of HCI International 2018, Proceedings
出版者Springer-Verlag
ページ215-229
ページ数15
ISBN(印刷物)9783319915807
DOI
出版物ステータスPublished - 2018 1 1
イベント10th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2018 Held as Part of HCI International 2018 - Las Vegas, United States
継続期間: 2018 7 152018 7 20

出版物シリーズ

名前Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
10909 LNCS
ISSN(印刷物)0302-9743
ISSN(電子版)1611-3349

Other

Other10th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2018 Held as Part of HCI International 2018
United States
Las Vegas
期間18/7/1518/7/20

ASJC Scopus subject areas

  • Theoretical Computer Science
  • Computer Science(all)

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  • これを引用

    Svarajati, A. Y., & Tanaka, J. (2018). Using body movements for running in realistic 3D map. : Virtual, Augmented and Mixed Reality: Interaction, Navigation, Visualization, Embodiment, and Simulation - 10th International Conference, VAMR 2018, Held as Part of HCI International 2018, Proceedings (pp. 215-229). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); 巻数 10909 LNCS). Springer-Verlag. https://doi.org/10.1007/978-3-319-91581-4_16