Virtual Drum: Ubiquitous and playful drum playing

Koh Okada, Fumiko Ishizawa, Akihiro Kobayashi, Akihito Yoshii, Mizuki Sakamoto, Tatsuo Nakajima

    研究成果: Conference contribution

    抄録

    This paper presents Virtual Drum. Virtual Drum allows us to play a drum anytime, anywhere by monitoring the player's body movement with Microsoft Kinect, and presenting a virtual drum projected by a small projector on any surface near the player. The colors, shapes, and sounds of drums can be changed by the player's gesture during his/her play. This approach increases the playfulness of the drum play. Also, the drums can be used as information displays by blending information on the visual surface of the drums.

    元の言語English
    ホスト出版物のタイトル2014 IEEE 3rd Global Conference on Consumer Electronics, GCCE 2014
    出版者Institute of Electrical and Electronics Engineers Inc.
    ページ419-421
    ページ数3
    ISBN(印刷物)9781479951451
    DOI
    出版物ステータスPublished - 2014 2 3
    イベント2014 IEEE 3rd Global Conference on Consumer Electronics, GCCE 2014 - Tokyo, Japan
    継続期間: 2014 10 72014 10 10

    Other

    Other2014 IEEE 3rd Global Conference on Consumer Electronics, GCCE 2014
    Japan
    Tokyo
    期間14/10/714/10/10

    Fingerprint

    Display devices
    Acoustic waves
    Color
    Monitoring

    ASJC Scopus subject areas

    • Electrical and Electronic Engineering

    これを引用

    Okada, K., Ishizawa, F., Kobayashi, A., Yoshii, A., Sakamoto, M., & Nakajima, T. (2014). Virtual Drum: Ubiquitous and playful drum playing. : 2014 IEEE 3rd Global Conference on Consumer Electronics, GCCE 2014 (pp. 419-421). [7031085] Institute of Electrical and Electronics Engineers Inc.. https://doi.org/10.1109/GCCE.2014.7031085

    Virtual Drum : Ubiquitous and playful drum playing. / Okada, Koh; Ishizawa, Fumiko; Kobayashi, Akihiro; Yoshii, Akihito; Sakamoto, Mizuki; Nakajima, Tatsuo.

    2014 IEEE 3rd Global Conference on Consumer Electronics, GCCE 2014. Institute of Electrical and Electronics Engineers Inc., 2014. p. 419-421 7031085.

    研究成果: Conference contribution

    Okada, K, Ishizawa, F, Kobayashi, A, Yoshii, A, Sakamoto, M & Nakajima, T 2014, Virtual Drum: Ubiquitous and playful drum playing. : 2014 IEEE 3rd Global Conference on Consumer Electronics, GCCE 2014., 7031085, Institute of Electrical and Electronics Engineers Inc., pp. 419-421, 2014 IEEE 3rd Global Conference on Consumer Electronics, GCCE 2014, Tokyo, Japan, 14/10/7. https://doi.org/10.1109/GCCE.2014.7031085
    Okada K, Ishizawa F, Kobayashi A, Yoshii A, Sakamoto M, Nakajima T. Virtual Drum: Ubiquitous and playful drum playing. : 2014 IEEE 3rd Global Conference on Consumer Electronics, GCCE 2014. Institute of Electrical and Electronics Engineers Inc. 2014. p. 419-421. 7031085 https://doi.org/10.1109/GCCE.2014.7031085
    Okada, Koh ; Ishizawa, Fumiko ; Kobayashi, Akihiro ; Yoshii, Akihito ; Sakamoto, Mizuki ; Nakajima, Tatsuo. / Virtual Drum : Ubiquitous and playful drum playing. 2014 IEEE 3rd Global Conference on Consumer Electronics, GCCE 2014. Institute of Electrical and Electronics Engineers Inc., 2014. pp. 419-421
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