抄録
This paper presents Virtual Drum. Virtual Drum allows us to play a drum anytime, anywhere by monitoring the player's body movement with Microsoft Kinect, and presenting a virtual drum projected by a small projector on any surface near the player. The colors, shapes, and sounds of drums can be changed by the player's gesture during his/her play. This approach increases the playfulness of the drum play. Also, the drums can be used as information displays by blending information on the visual surface of the drums.
本文言語 | English |
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ホスト出版物のタイトル | 2014 IEEE 3rd Global Conference on Consumer Electronics, GCCE 2014 |
出版社 | Institute of Electrical and Electronics Engineers Inc. |
ページ | 419-421 |
ページ数 | 3 |
ISBN(印刷版) | 9781479951451 |
DOI | |
出版ステータス | Published - 2014 2月 3 |
イベント | 2014 IEEE 3rd Global Conference on Consumer Electronics, GCCE 2014 - Tokyo, Japan 継続期間: 2014 10月 7 → 2014 10月 10 |
Other
Other | 2014 IEEE 3rd Global Conference on Consumer Electronics, GCCE 2014 |
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国/地域 | Japan |
City | Tokyo |
Period | 14/10/7 → 14/10/10 |
ASJC Scopus subject areas
- 電子工学および電気工学